Psychological Processes in ICT-Supported Technical and Tactical Development in Sport
The integration of information and communication technologies (ICT) into sport has transformed not only how athletes and teams train, but also how psychological skills and processes that underpin performance are developed. Recent advances, from virtual reality and augmented feedback to interactive video analysis and digital learning platforms, have made it possible to target psychological constructs such as attention, motivation, confidence, decision-making, and self-regulation with increasing precision during technical and tactical training. However, despite growing adoption of ICT in sports environments, there remain significant gaps in understanding exactly how these technologies shape core psychological mechanisms involved in learning, skill transfer, and adaptability under pressure. Greater empirical attention to these mechanisms is essential to move beyond technology for its own sake, and toward maximally effective, psychology-informed interventions for athlete development and performance optimization.This Research Topic aims to clarify and advance understanding of the psychological effects and mechanisms associated with the use of ICT in the technical and tactical development of athletes across sports and age groups. Central questions include: How do various digital tools, such as augmented reality, video feedback, mobile learning, and game-based platforms, influence attention, anticipation, confidence, motivation, and self-regulation when athletes are acquiring and applying new skills? What are the mediators or moderators (e.g., developmental stage, expertise level, sport context) that best predict successful psychological engagement with ICT-based interventions? Our objective is to gather original research and critical analyses that articulate not only if but how technology-mediated training meaningfully enhances psychological processes for learning, transfer, and performance under competitive conditions. We particularly welcome work that bridges empirical evidence and applied recommendations for coaches, educators, and practitioners implementing ICT in sport settings.We welcome submissions that examine the sport psychology dimensions of ICT-mediated learning or transfer to performance across technical or tactical domains. Relevant technologies include, but are not limited to, VR/AR, video-based interventions, wearable devices, AI-driven feedback systems, serious games, and other digital learning tools.Suitable topics include: • Psychological responses to feedback • Attention training • Imagery • Confidence and self-efficacy • Perceptual-cognitive training • Decision-making under pressure • Developmental and expertise differences • Ecological implementation in schools, academies, and clubs • Coach-athlete or teacher-learner interaction in technology-mediated environments A broad range of methodologies is encouraged, including systematic reviews, meta-analyses, experimental and quasi-experimental studies, qualitative and mixed-method research, longitudinal designs, observational work, and psychologically rich case studies. Submissions must explicitly examine psychological mechanisms, psychological outcomes, or psychologically meaningful learning/transfer processes in sport or physical activity contexts. Submissions must place psychological mechanisms or psychologically meaningful learning and transfer outcomes at the center of the research question; studies focused primarily on biomechanics, workload monitoring, or technology validation without this emphasis are out of scope. Topic editors: Ghazi Rekik, Yung-Sheng Chen, Ismail Dergaa Source: https://www.frontiersin.org/research-topics/79267/psychological-processes-in-ict-supported-technical-and-tactical-development-in-sport
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